(When) should you Try/Catch Javascript?

Autoptimize comes with a “Add try-catch wrapping?”-option, which wraps every aggregated script in a try-catch-block, to avoid an error in one script to block the others.
I considered enabling this option by default, as it would prevent JS optimization occasionally breaking sites badly. I discussed this with a number of smart people and searched the web, eventually stumbling on this blogpost which offers an alternative for try-catch because;

Some JavaScript engines, such as V8 (Chrome) do not optimize functions that make use of a try/catch block as the optimizing compiler will skip it when encountered. No matter what context you use a try/catch block in, there will always be an inherent performance hit, quite possibly a substantial one. [Testcases] confirm [that] not only is there up to a 90% loss in performance when no error even occurs, but the declination is significantly greater when an error is raised and control enters the catch block.

So given this damning evidence of severe performance degradation, “try/catch wrapping” will not be enabled by default and although Ryan’s alternative approach has its merits, I’m weary of the caveats so I won’t include that (for now anyway). If your site breaks when enabling JS optimization in Autoptimize, you can enable try/catch wrapping as a quick workaround, but finding the offending script and excluding it from being optimized is clearly the better solution.